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Arduino Workshop in pdf

 

Download This PDF Book: Arduino Workshop: A Hands-On Introduction with 65 Projects by John Boxall, for free.

The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. 

With an almost unlimited range of input and output add-ons, sensors, indicators, displays, motors, and more, the Arduino offers you countless ways to create devices that interact with the world around you.

In Arduino Workshop, you'll learn how these add-ons work and how to integrate them into your own projects. You'll start off with an overview of the Arduino system but quickly move on to coverage of various electronic components and concepts. 

Hands-on projects throughout the book reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication.

Among the book's 65 projects are useful devices like:

– A digital thermometer that charts temperature changes on an LCD

–A GPS logger that records data from your travels, which can be displayed on Google Maps

– A handy tester that lets you check the voltage of any single-cell battery

– A keypad-controlled lock that requires a secret code to open

You'll also learn to build Arduino toys and games like:

– An electronic version of the classic six-sided die

– A binary quiz game that challenges your number conversion skills

– A motorized remote control tank with collision detection to keep it from crashing

Arduino Workshop will teach you the tricks and design principles of a master craftsman. Whatever your skill level, you'll have fun as you learn to harness the power of the Arduino for your own DIY projects.

About the Author

John Boxall has been writing Arduino tutorials, projects, and kit and accessory reviews for several years  Arduino Workshop is his first book.

Brief Contents:

Acknowledgments

Chapter 1: Getting Started 

Chapter 2: Exploring the Arduino Board and the IDE 

Chapter 3: First Steps 

Chapter 4: Building Blocks

Chapter 5: Working with Functions 

Chapter 6: Numbers, Variables, and Arithmetic 

Chapter 7: Liquid Crystal Displays 

Chapter 8: Expanding Your Arduino 

Chapter 9: Numeric Keypads 

Chapter 10: Accepting User Input with Touchscreens 

Chapter 11: Meet the Arduino Family 

Chapter 12: Motors and Movement 

Chapter 13: Using GPS with Your Arduino 

Chapter 14: Wireless Data 

Chapter 15: Infrared Remote Control

Chapter 16: Reading RFID Tags

Chapter 17: Data Buses 

Chapter 18: Real-time Clocks 

Chapter 19: The Internet 

Chapter 20: Cellular Communications

About The Book:

Publisher ‏ : ‎ No Starch Press; 1st edition (May 13, 2013)

Language ‏ : ‎ English

Pages: ‎ 394

File : PDF , 9 MB

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