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Android Programming for Beginners in pdf

 

Download This PDF Book: Android Programming for Beginners Learn all the Java and Android skills you need to start making powerful mobile applications by John Horton

Why Android? 

When Android first arrived in 2008, it was almost seen as a poor relation to the much more stylish iOS on Apple iPhone. But, quite quickly, through diverse handset offers that struck a chord with both the practical price-conscious as well as the fashion-conscious and tech-hungry consumers, Android user numbers exploded. 

Now, after seven major releases, the annual sales of Android devices is increasing almost every year. For many, myself included, developing Android apps is the most rewarding thing (apart from our friends and family) in the world. 

Quickly putting together a prototype of an idea, refining it, and then deciding to run with it as well wiring it up into a fully-fledged app is an exciting and rewarding process. Any programming can be fun, and I have been programming all my life, but creating for Android is somehow extraordinarily rewarding. Defining exactly why this is so is quite difficult. 

Perhaps it is the fact that the platform is free and open. You can distribute your apps without requiring the permission of a big controlling corporation—nobody can stop you. 

And at the same time, you have the well-established, corporate-controlled mass markets such as Amazon App Store, Google Play, Samsung Galaxy Apps, as well as other smaller marketplaces. More likely, the reason developing for Android gives such a buzz is the nature of the devices. 

They are deeply personal. You can create apps that actually interact with people's lives. You can educate, entertain, organize them, and so on. But it is there in their pocket ready to serve them in the home, workplace, or on holiday. Everyone uses them, from infants to seniors.

This is no longer considered geeky, nerdy, or reclusive; developing Android apps is considered highly skillful and really successful developers are hugely admired, even revered. If all this fluffy kind of spiritual stuff doesn't mean anything to you, then that's fine too; developing for Android can make you a good living or even make you wealthy. 

With the continued growth of device ownership, the ongoing increase in CPU and GPU power and the non-stop evolution of the Android operating system (OS) itself, the need for professional app developers is only going to grow. 

In short, the best Android developers—and perhaps more importantly, Android developers with the best ideas—are in greater demand than ever. Nobody knows who these future Android coding heroes are and they might not even have written their first line of Java yet.

About the Author 

John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about coding, especially for beginners. 

He is the founder of Game Code School, http://www.gamecodeschool.com, which is dedicated to helping complete beginners to get started with coding, using the language and platform that suits them best. 

John sincerely believes that anyone can learn to code and that everybody has a game or an app inside their mind, but they just need to do enough work to bring it out.

About the Reviewers 

Nayanesh Ramchandra Gupte is an enthusiastic Android professional based in Bangalore—the Silicon Valley of India. He is a full-stack engineer and has been exploring Android for more than 5 years.

Until now, he has worked with different organizations and developed more than 40 Android applications. Some of these apps are featured with the Top Developer badge on Google Play. Programming, especially in Java and Android, is not just a part of his career, but his passion as well. 

Besides being a software engineer, he works as an Android consultant and is associated with the Google Developers Group based in Bangalore. Writing personal blogs and articles on Java and Android remain a couple of his interests. 

He works as a professional Android trainer and pursues teaching and illustration as his hobbies. Associated with one of the e-commerce giants in India, Nayanesh is a part of the core engineering team. He also works closely with the Product and UX team to build a next-generation platform for e-commerce

Márton Kodok has extensive experience as a web, mobile, and desktop software engineer. He has also been a backend programmer and team leader, where he mostly concluded projects for various U.S. companies. 

He is a lead developer in various scalable projects and an active contributor to scalable solutions such as Beanstalkd Console and Riak-admin interface. He is an expert in databases and search systems such as Google, BigQuery, and Elasticsearch. He is also an active member of Stack Overflow, has spoken at many conferences, and has mentored many young, talented enthusiasts.

Paresh Mayani is a software engineer who has been exploring the horizon of Android development since Cupcake (Android 1.5). He has hands-on experience of designing, building, and publishing Android Apps. 

His skills range from technical documentation, UX/UI design, code and performance optimization, to writing extensive testing for applications. 

He's actively involved in the Android community too writing blog posts, helping fellow Android developers by posting answers on Stack Overflow, and giving talks around the world. 

He is among top 0.25% with and manages more than 60,000 reputation points. He is one of the top 10 highest contributors to the Android tag on Stack Overflow. 

He is the founder/organizer of the Google Developers Group, Ahmedabad, India. By looking at his experience and his contribution to the Android community, he was recently nominated for the Google Developers Expert program led by Google

Table of Contents:

Chapter 1: The First App

Chapter 2: Java – First Contact

Chapter 3: Exploring Android Studio

Chapter 4: Designing Layouts 

Chapter 5: Real-World Layouts

Chapter 6: The Life and Times of an Android App

Chapter 7: Coding in Java Part 1 – Variables, Decisions, and Loops

Chapter 8: Coding in Java Part 2 – Methods

Chapter 9: Object-Oriented Programming

Chapter 10: Everything's a Class

Chapter 11: Widget Mania

Chapter 12: Having a Dialogue with the User

Chapter 13: Handling and Displaying Arrays of Data

Chapter 14: Handling and Displaying Notes in Note To Self

Chapter 15: Android Intent and Persistence

Chapter 16: UI Animations 

Chapter 17: Sound FX and Supporting Different Versions of Android 

Chapter 18: Design Patterns, Fragments, and the Real World 

Chapter 19: Using Multiple Fragments 

Chapter 20: Paging and Swiping 

Chapter 21: Navigation Drawer and Where It's Snap 

Chapter 22: Capturing Images 

Chapter 23: Using SQLite Databases in Our Apps 

Chapter 24: Adding a Database to Where It's Snap 

Chapter 25: Integrating Google Maps and GPS Locations 

Chapter 26: Upgrading SQLite – Adding Locations and Maps 

Chapter 27: Going Local – Hola! 

Chapter 28: Threads, Touches, Drawing, and a Simple Game

Chapter 29: Publishing Apps 

Chapter 30: Before You Go

About The Book:

Published by Packt Publishing Ltd

Language : English

Pages : 698

File: PDF, 10MB

Free Download the Book: Android Programming for Beginners Learn all the Java and Android skills you need to start making powerful mobile applications by John Horton 

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